Friday, May 18, 2012

Resident Evil : Afterlife


So one day I've decided to watch a rerun of Resident Evil: Afterlife on HBO and I actually paid a little bit more attention to the effects work than before.

Firstly, there was a scene in the movie showing a post-apocalyptic Tokyo. After researching this, I have come to learn that the crew working on the environment shots had to shoot plates of the real Tokyo then digitally alter the footage to add smoke and the dilapidated look.


Another main attraction to watch this movie would be undeniably the zombies. Most of the zombies were puppets specially sculpted for the production of this movie. The crew had the budget to do so, anyway.


There are a lot of slow-mo scenes in this film but my favourite one would have to be the scene where Alice and Claire are forced to face-off with the famed Executioner. He was based on a video game character bearing the same name and he was played by Ray Olubowale, a tall heavy-weight boxer. 



Although this movie was intended to be for 3D, people who watch this film in 2D would not miss out on anything. The visual effects for this film would be mostly the creatures involved like the demon dogs and the zombies and the explosions. I believe this is a good example of a film that has the effects aid the telling of the story.

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